A little while ago if you typed "C# Xbox 360" into Google I was the number 1 result. I got a lot of hits each day for this query and I didn't know why. It turns out I was one of the only people talking about it. At the time I said, there is no way there will ever be C# on an Xbox 360 and if there was there would never be a Hobby Homebrew version.
When Microsoft announced that they were have made a CLR for the XBox 360 I still said there was no way that they would ever release it to the General Public
How wrong was I!!
Microsoft have announced that on the 30th August 2006 they will be releasing an Express Version of Visual Studio 2005 that will allow you to create and run content for the XBox 360. The Dev kit will nominally cost $99 per year but that is supposed to enable you to create/test and publish the game to other people who are hobby developers. There are some caveats that need to noticed, such as only non-commercial content can be created and also there is currently no network support. But other than that, this looks amazing.
I am going to have to buy a 360, then an Xbox Live account and then the developer account. :)
I have seen some great resources already on this:
- http://blogs.msdn.com/xna [The team responsibles blog]
- Microsoft XNA [The Homepage]
- Microsoft XNA FAQ [The Homepage]
- http://msdn.microsoft.com/directx/xna/gamestudio/ [Game Studio]
- http://www.next-gen.biz/index.php?option=com_conte... [News Report]
- XNA Game Studio Express - This is how you reinvigorate developers! [Great Blog Post]
tags: xna, xbox360, 360, directx, microsoft, c#, .net, clr
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