Tag: Physics

Articles and experiments related to Physics.

Review: Microsoft XNA Unleashed. By Chad Carter

My review of "Microsoft XNA Unleashed" by Chad Carter. XNA is Microsoft's game development platform for Windows and Xbox 360. This book provides a great introduction to game development with XNA, covering key concepts like componentization and game components/services. It also touches upon physics and AI. While the book is light on visuals and the AI chapter could be more substantial, it's a good starting point for C# programmers wanting to explore game development using XNA. It's less suited for experienced graphics programmers or those unfamiliar with C#. The release of XNA v2 might make some parts of the book outdated.

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