F14 XNA Game should use XNA Parallax Engine
I came across ARogan's F14 XNA game which features 3 levels of parallax scrolling. I'm thinking it would be a great opportunity to demonstrate the capabilities of my XNA Parallax Engine. Ideally, someone ports the game to use my engine, but if not, I'll do it myself since the F14 game's source code is available. This will be a good test of my engine's flexibility and I'm eager to see how easy the porting process is and how well it performs. I'll keep you updated on my progress.