Somebody already blogged my project!
Excited to share that Xbox360homebrew blogged about my Paralax Engine Project! Hoping to release more code soon and get more people involved.
I love the web. The web should allow anyone to access any experience that they need without the need for native install or content walled garden.
Excited to share that Xbox360homebrew blogged about my Paralax Engine Project! Hoping to release more code soon and get more people involved.
I'm excited about the newly announced XNA Framework from Microsoft! It's supposed to make game development for Windows and Xbox 360 easier by unifying the class libraries. Imagine the code and asset reuse possibilities! They even showed off some demos at GDC running managed code on the Xbox 360. Sadly, I doubt they'll let homebrew developers like me use it, which is a bummer. Think of the cool Xbox Live content we could make!
I've noticed a lot of searches related to C# and Xbox 360 development. While it's unclear what the future holds, some recent posts suggest that using the CLR on the Xbox 360 may be possible someday. Whether this will open up homebrew development remains uncertain, especially considering potential licensing restrictions. Though it's unlikely, we can still hold onto a glimmer of hope!