Hello.

I am Paul Kinlan.

A Developer Advocate for Chrome and the Open Web at Google.

I love the web. The web should allow anyone to access any experience that they need without the need for native install or content walled garden.

XNA Paralax Component

Paul Kinlan

I've started an open-source parallax scrolling component project on CodePlex to help game developers create repeating scrolling backgrounds for their XNA games. It's still in early stages, but currently includes a 2D camera, layer oscillators, scrolling, and clipping functionality. Check out the XNAParalax Component project on CodePlex and provide feedback!

Read More

XNA Vector2 Type Converter

Paul Kinlan

I was developing a component in XNA and needed a way to edit Vector2 properties directly within the Game Designer. Since Vector2 is a struct and doesn't inherently support this, I created a custom TypeConverter. The provided code allows you to modify Vector2 values in the designer using comma notation (e.g., 50, 100). Feel free to adapt it for other types like Vector3.

Read More