Font Playground is built for three groups of audiences. The first group of audience is typographers and designers, who would like to play with fonts that are built with the latest font technologies, such as variable font. It is a playground to fully explore what these new font technologies can offer and how they can be beneficial to your creative workflow. The second group of audience is me, as a Type Tool’s UI/UX designer.
Patrick escribe sobre Did.txt Time flies by when you’re learning how to code. Its super important to take a second every once in a while to simple write down what you did during the past mental sprint. Writing down what you learned solidifies the knowledge. Leer la publicación completa. Esto no está a un millón de millas de lo que hacemos internamente, donde tenemos un concepto de 'fragmentos'. Depende de usted cómo lo gestione, pero es una gran manera de hacer un seguimiento de lo que hizo, pero también se comparte con su equipo para obtener una buena imagen de lo que sus compañeros, gerentes e informes también están haciendo.
Atishay Jain en CSS Tricks escribe sobre un área cercana a mi corazón, vinculando: Hyperlinks are the oldest and the most popular feature of the web. The word hypertext (which is the ht in http/s) means text having hyperlinks. The ability to link to other people’s hypertext made the web, a web — a set of connected pages. This fundamental feature has made the web a very powerful platform and it is obvious that the world of apps needs this feature.
This project is a musical experience built with WebGL and WebVR. Inspired by the music track, we created an ever-changing environment composed of various geometrical shapes. These were generated procedurally in Houdini and exported to Three.js. All visual elements are randomized differently on each viewing. Leer la publicación completa. No tengo mucho que agregar, es absolutamente increíble. Echale un vistazo.
Dean Hume ha estado haciendo un gran trabajo con PWA recientemente, y también ha estado explorando muchas de las nuevas API de la plataforma, en este caso, la API de sensor genérico: The Ambient Light Sensor API provides developers with the means to determine ambient light levels as detected by the device’s main light detector. This information is available to developers in terms of lux units. If you are building a Progressive Web App and you want to style it differently depending on the light levels in the room, then this could be the feature for you.
Jonathan Fulton, Videobloques: The basic architecture concepts I wish I knew when I was getting started as a web developer Leer la publicación completa. Este es un artículo increíble que ofrece una gran visión general de una pila relativamente estándar que está diseñada para escalar muchas aplicaciones web. También muestra por qué muchos desarrolladores también les gusta las herramientas de Plataforma como servicio, como Heroku, Firebase o App Engine, que pueden abstraer gran parte de la complejidad a costa del costo.
Eric Bidelman en las actualizaciones de la web del desarrollador de Google, escribe: Building for the web is a rocky adventure. It's hard enough to build a top-notch web app that nails performance and uses all the latest best practices. It's even harder to keep that experience great over time. As your project evolves, developers come on board, new features land, and the codebase grows. That Great Experience ™ you once achieved may begin to deteriorate and UX starts to suffer!
Jeff Posnick escribe, wrt a Workbox A common source of unexpectedly high quota usage is due to runtime caching of opaque responses, which is to say, cross-origin responses to requests made without CORS enabled. Browsers automatically inflate the quota impact of those opaque responses as a security consideration. In Chrome, for instance, even an opaque response of a few kilobytes will end up contributing around 7 megabytes towards your quota usage.
Sam Thorogood en Dev.to escribe, Why did I write this post? Emscripten is a wonderful tool, but it has a long history (for asm.js), and isn't perfect. I think it errs too much on the side of "magic", and many posts rave about how it's so easy to EM_ASM_ or use binding-fu, but this all comes at a cost, and can introduce huge amounts of inadvertent overhead—think copying huge memory buffers around because we're trying to make them immutable or easily exposed.
Mustafa para Google Chrome, en las escrituras Dev-Channel, The Gestalt principles are a series of laws that are used to explain why human beings naturally find organized patterns in objects they see around them. The goal with the principles was to explain why we group objects in some ways but not others. There are many different principles, but here I am going to look at the ones that effect grouping, these are; proximity, similarity, common fate, continuity, closure, and prägnanz.